| Sun Microsystems Laboratories Experimental Stuff | [Fortress-interest] editing fortress code |
On Jan 21, 2007, at 11:29 PM, Victor Luchangco wrote: > Darren Dale wrote: > >> I scanned through the fortress 1.0-alpha language specification >> yesterday, which discusses how to use legacy ASCII editors to >> write fortress programs, and how a preprocessing step converts >> these documents into the unicode-5.0 fortress programs that are >> actually compiled. I didn't see a discussion concerning non-ASCII >> editors, only a passing reference to IDE's that will presumably >> include support for unicode-style programming with fortress in the >> future. > > If you have a non-ASCII editor, then you can produce the non-ASCII > characters directly. We imagine that eventually, we will have an > IDE that will understand Fortress and give direct support for, > among other things, entering non-ASCII characters using Fortress- > style ASCII encodings, converting them on input, rather than on > preprocessing. But we don't have such an IDE yet. I'd caution also that the present Fortress parser doesn't yet accept all the Unicode glyphs used by Fortress. I have actually written Fortress code using the unicode glyphs in emacs, but I can't currently run this code through the Fortress interpreter. Ironically, the parser we threw away could handle these glyphs (but was deficient in more basic aspects of syntax! Good tools go a long way, and Rats! has simplified parser maintainence quite a bit). We are aware of the problem, and are working on a fix, but it may take a little while as there are bigger holes to fill at the moment. -Jan-Willem Maessen
|
This page is: http://www.experimentalstuff.com/pipermail/fortress-interest/2007-January/000095.html Last Modified: Tue, 30 Jan 2007 18:42:22 GMT copyright (c) 2000-2007, Sun Microsystems |